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This work is meant to describe what constitutes the videogame identity according to game studies: aesthetics, fictions, meaning-making, performance, transformation, etc. and thus the difficulty facing game studies as an open market of ideas and an academic "un-discipline". This inquiry leads the writer to the gamers identity, the aficionado and the connoisseur of fictional worlds. Marca: Não Informado Ean: 9788572168908